12 cert, Focus Home Interactive, Xbox 360 (also PC)
Dragons? Check. Choral music? Check. Rural English accents that sound like extras from Emmerdale? Check. Much of
Divinity IIwill be familiar to fans of fantasy role-playing games. You play a young knight charged with bringing peace between the Dragon Slayers and the shape-shifting Dragon Knights while honing your skills as a swordsman, archer, assassin and necromancer.
Divinity IIis grandiose and lovingly assembled: the landscapes are gorgeous, the missions and playing time are generous. But it arrives in between
Dragon Agegames and in the same year as
Fable III. It lacks the breezy wit of
Death Spank and Fable III, and much of the combat amounts to mashing buttons and awkward pauses mid-fight to peruse a menu of potions and weapons.