If you have a hankering for some dungeon crawling, Dungeon Hunter is back. The RPG pits you against bloodthirsty demons as you try to save your kingdom from being overrun. As you hack and slash through the game, you'll develop new abilities and powers, some more useful than others. There are plenty of in-app purchases to help you along the way, with the ability to unlock new weapons and skills by paying out real money instead of in-game gold. But this is where Dungeon Hunter fails. The in-app purchases are a little too prominent, and there are timers to deal with for essentials such as health potions, meaning that if you want to make substantial progress quickly, you'll have to start paying out. A lot. It's a shame because it spoils an otherwise great game. The story and visuals are of a high quality, but as long as there is such an emphasis on in-app purchases, it will no doubt annoy what could have been a loyal fan base.